Date Added: 01/17/2021 22:05:33
The Art of Conan Sourcebook is absolutely incredible. I don't play the role playing game, but I have an appreciation of Conan. This book gathers together all of the art work form their RPG and supplements and places it in one book full of just art with a few paragraphs of descritptions here and there to set the scene. Overall, an incredible book.
Date Added: 01/10/2021 18:53:36
I like how this comes with a way to translate much of this to 6th and 7th Edition Call of Cthulhu. This game has great ideas you can use in other horror RPGs. YouTube's "Game Geeks RPG" Game Master Kurt Wiegel brought up in one of his review of "Pulp Cthulhu" that Actung! Cthulhu as already doing what "Pulp Cthulhu" tries to do for the Mythos.
Also you get to fight Nazis and isn't that always a good thing?
Publisher: White Wolf
Date Added: 01/08/2021 10:45:39
Tl;Dr This is one of the best bits of “new” werewolf fiction on the market at the moment. If you are looking for a fresh take on were creatures then buy this anthology.
Review: This may seem like an odd criticism, but the first story by Stephen R. Lickman may be too good. It may just be bias because it was the first I read, and because it involves the Anansi on the first page, but it set the bar so high that few of the other stories met it. Leading with the best story in the anthology is just an interesting editing choice. With that said, this story is superlative. It sets the tone for the entire anthology perfectly and really get the reader into the wild west setting.
With that said there is a bit of assumed knowledge with this story. One does need to know what a Corax and an Anansi is to be able to understand the story (and others in this work.) For me that is perfect, but it may not work for every reader. This story in particular features rites and the Wyrm in a way that really re...
The clan invasion storyline started in the 90s and finally comes to a close, or does it? Two factions with the most elite of warriors bred for war. Their leaders Khan Alaric Ward of Clan Wolf and chingis Khan Malvina Hazen of Clan Jade Falcon will blaze over Terra to crush Exarch Devlin Stone's Republic of the Sphere, defenders of terra. But in the end, only one Clan can take Terra and the mantle of IlClan and reforge the Star League.
Blaine Lee Pardoe takes war across earth, with the many 32nd century machines of war. The on going battles keep pulling you inward and slowly ramp themselves upward becoming a catalyst that will see country sides in ash.
We are into a new era of Battletech. Whether you are a grizzled veteran of the 3rd Succession Wars or fresh into the fiction Hour of the Wolf is a perfect starting point into a new chapter of the interstellar game of war. ...
I usually write about one review a year (because procrastination), but I jumped to writing this immediately. When you buy anything on Kickstarter (which is where I bought God Cancer), you never know what you're going to get—and often, you're disappointed. This was definitely not the case here.
I was impressed by the craft and quality of everything in this book. Greg Stolze knows how to *write*! His prose is smooth and polished, and he makes countless right choices in what to choose (or omit) and where the story needs to go next. I found the Cthulhu plot more interesting than the Cancer plot. Both build slowly, but the payoff in both subplots is both sudden and brutal, and I could not have anticipated either one. An added bonus is that the Cthulhu plot ends in a more decisive and satisfying way, unlike 99.9% of all the other Lovecraft stories and stories with a Lovecraftian bent from countless other writers....
Stunning artwork makes this worth the purchase even if no other gaming interest is involved. The burial mound detail lends itself to easy incorporation into any game and the rules conversions make the process of running the encounters very straightforward for many systems. Conceptually, the structure has been useful to me for solving the riddle of cultural interactions involving burial practices of superceded races in Bronze Age Wales with which I was struggling so I am looking forward to unleashing this on the players!...
Packed with dramatic imagery, a Cormac McCarthy influence is apparent in McCumaskey's prose and some of the otherworldly passages invoke flashes of H.P Lovecraft. Plot-wise, The Carrion Sea brings to mind the classic Beowulf and draws on themes such as perseverance, rebirth and sacrifice. This is a compelling debut from a clearly talented author.
Great book. The mythos aspect is tantalizingly slow to develop through a series of entertaining episodes, mostly military missions, and across four decades. The "plot" is not a direct shot from incitement to conclusion, which is good. You don't know what's coming. And the strong characters keep you invested in the story.
Compared to Stolze's other novels, there's a lot of military fetishism, i.e. acronyms and hardware names.
Do you like your Mythos horror repleat with the gods and creatures of the traditional canon, or do you like the author to discover all-new existential terrors to blight your sleepless nights? This great book gives you both! With two distinct stories, paced out in alternating chapters and linked only thematically, it's an unconventional format. But it works really well.
Stolze has taken two big risks with this offering: the unusual structure, and making cancer one of its bogeymen, even splashing the chilling word on the cover in all caps. We humans read about fictional horrors like vampires and shoggoths to exorcise our fears of real tragedies over which we have no control. A title promising the horrors of cancer may turn away some potential readers.
As always, Stolze's writing is completely engaging. I never felt fatigued or impatient while reading this book. His gift for witty banter is mainly displayed in the narration this time, rather than in dialogue. The iro...
Publisher: White Wolf
Date Added: 12/08/2020 11:42:59
Changeing Breeds Wild West Anthology is an amazing collection of short stories featuring various members of the changing breed in a western setting. Each of these stories are well write pieces of fiction. The Tabletop Gaming Club spent hours debating on which of the stories was our favorite. By a narrow vote, the Leadville Mind Heist by Stephn Lickman won. Though the story of the Good Doctor by Sarah Hans struck a chord with all the members, especially members of our LGBTQ community. I personally loved Cat & Crow by Bill Bodden, and the interplay of his characters Mina and Coraline All the stories featured characters that we would love to see again, succh as JD Kendall, Cassandra Beauregard, Ava Clavin, and Roger Buck. We hope to see all of these characters in feature works of fiction featured on the vault.
The Tabletop Gaming Club strongly recommends this anthology of tales. CHECK IT OUT....
Publisher: White Wolf
Date Added: 12/08/2020 03:09:23
BLUF: This anthology is definitely worth getting for the price. While, I don't normally review purely fiction books; this review was a nice change of pace. Each of the ten short stories are interesting, engaging and fit the theme and tone of the Wild West and Changing Breeds lore. I especially liked The Good Doctor story. Each story is well-written and it is evident that each of the authors are accomplished and talented. My only true criticism is one that I have for all TTRPG fiction pieces; Please give us basic info on the main characters so we can use them in our own stories! Seriously, some of the characters in the book are so enthralling and hint to so many more stories that it'd be truly awesome to see more stories with them....
Date Added: 12/02/2020 11:39:01
Rachando is a free trader who works his way into the royal court of the floating palace of Drinax. The floating palace is the last remaining bastian of the once-great Sindal Empire that ruled over most of the sector for thousands of years. Now all that remains are the descendents of the nobles who fled the surface of the planet before it was bombed into oblivion by the Empire's enemies two centuries earlier. Everyone living in the palace is the descendent of a noble of that Empire and has their own inherited titles for worlds dozens of light years away that they no longer have any real power over. They live surrounded by opulant art and relics of the Empire but have had to build catchbasins on the roof of the floating palace to provide drinking water. Rachando gains the favor of the king by offering raw materials and imported fruits and vegetables rather than the frivolous luxuries every other merchant has offered there. Once he has gotten on the king's good side he also...